![]() ![]() Additional inputs to the Render node are dependency inputs and are only used when generating outline files for rendering.Īdd numbered input ports (i1, i2, i3) by pressing in the node.Don't delete the port 'input' on the render node, or the node becomes unusable. ![]() To change RenderMan global settings, use PrmanGlobalSettings. To change render settings (like the active camera) use RenderSettings. To set up passes, use RenderOutputDefine. The Render node is really only used to track render settings, asset names, and which previously defined output passes are to be used. Each Render node is intended to be a single invocation of RenderMan or another renderer. Additional inputs are dependency connections, which are used to track dependencies between passes. The first input on this node is the scene to render. The Render node takes a scene as input and renders images. ![]()
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